I am very satisfied with the result that I've got right now for the feathers.
Here I was playing arround with different layers to get a nice render and checking my head blend shapes. There are still some overlaping polygons , but it won't take long to fix it and also lens blur helps a lot to hide a lot of other problems.
Last couple of weeks were very quiet on our blog, because we were completely overwhelmed with work. This is a quick update of how far I am with the Harpy. I almost sorted out displacement and normal maps and halfway trough the texturing part. Recently I signed up for a month to a digital tutors site and learned lot's of new techniques and tricks that will help us to improve the final animation. One of those is 3d texturing in photoshop. It is quick, easy and I highly recomend everyone to try it out.